Idle Golf
Hothead Games: April 2017 - August 2019
https://play.google.com/store/apps/details?id=com.hotheadgames.google.beta.idle_golf
NOTABLE ACHIEVEMENTS
- Prototyped, developed, and launched Idle Golf in 9 months with a team of 6.
- Created a monetization system that primarily relies on opt-in Ads (no banner or interstitial ads) that has seen a high degree of success.
Idle Golf is a mobile, free-to-play game about managing a Driving Range. Players earn cash, spend that cash on upgrades, so that they can progress ever further in the game, unlocking new maps and fun characters. I was the only designer on the project from early in its prototyping phase, through its development, and into live-ops. I was responsible for overseeing the overall design of the game’s features and balance, and for establishing and maintaining the project vision over the course of its development.
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